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全球最大的游戏引擎Unity要出生成式AI工具了,能不能做好3D是个问题
在游戏行业,生成式AI大模型目前被讨论最多的两个应用方向,一个是将AI运用于NPC的开发(使NPC更像真人),另一个是游戏引擎AI辅助工具的落地(帮创作者提高生产效率)。 针对后者,在6月8日举办的Unity技术开放日北京站上,Unity中国首次对外提出了要构建 ...
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